module documentation

Material definition for 3D visualization.

Copyright 2017-2025, Voxel51, Inc.

Class Material3D Base class for 3D materials.
Class MeshBasicMaterial Represents a basic mesh material.
Class MeshDepthMaterial Represents a depth mesh material.
Class MeshLambertMaterial Represents a Lambert mesh material.
Class MeshMaterial Represents a mesh material.
Class MeshPhongMaterial Represents a Phong mesh material.
Class MeshStandardMaterial Represents a standard mesh material.
Class PointCloudMaterial Represents a point cloud material.
Constant COLOR_DEFAULT_BLACK Undocumented
Constant COLOR_DEFAULT_DARK_GRAY Undocumented
Constant COLOR_DEFAULT_GRAY Undocumented
Constant COLOR_DEFAULT_WHITE Undocumented
Constant SHADING_MODES Undocumented
Type Alias ShadingMode Undocumented
Variable threed Undocumented
COLOR_DEFAULT_BLACK: str = (source)

Undocumented

Value
'#000000'
COLOR_DEFAULT_DARK_GRAY: str = (source)

Undocumented

Value
'#111111'
COLOR_DEFAULT_GRAY: str = (source)

Undocumented

Value
'#808080'
COLOR_DEFAULT_WHITE: str = (source)

Undocumented

Value
'#ffffff'
SHADING_MODES = (source)

Undocumented

Value
frozenset(['height', 'intensity', 'rgb', 'custom'])
ShadingMode = (source)

Undocumented

Value
Literal['height', 'intensity', 'rgb', 'custom']

Undocumented